# Sandbox.Mapping.EnvShake.Radius

```csharp
float Radius { get; set; }
```

How far the shake reaches, fading to nothing at the edge. The view ignores this when
[Sandbox.Mapping.EnvShake.GlobalShake](/api/Sandbox.Mapping.EnvShake/GlobalShake) is set - physics always uses it.

Declared in [Sandbox.Mapping.EnvShake](/api/Sandbox.Mapping.EnvShake).
Assembly: `Sandbox.Engine`.
