# Sandbox.Mesh.TriangulatePolygon

```csharp
static System.Span<int> TriangulatePolygon(System.Span<Vector3> vertices)
```

### Parameters

- `vertices` (`System.Span<Vector3>`)

### Returns

`System.Span<int>`

Declared in [Sandbox.Mesh](/api/Sandbox.Mesh).
Assembly: `Sandbox.Engine`.
