# Sandbox.Model.CommonData

- Kind: class
- Assembly: `Sandbox.Engine`

## Properties

- [`ExplosionDamage`](/api/Sandbox.Model.CommonData/ExplosionDamage): Should this prop explode when destroyed? If so, this is the radius of the damage from it.
- [`ExplosionForce`](/api/Sandbox.Model.CommonData/ExplosionForce): Should this prop explode when destroyed? If so, this is the physics push force from it.
- [`ExplosionRadius`](/api/Sandbox.Model.CommonData/ExplosionRadius): Should this prop explode when destroyed? If so, this is the radius of the damage from it.
- [`Explosive`](/api/Sandbox.Model.CommonData/Explosive): Should this prop explode when destroyed? If so, this is the radius of the damage from it.
- [`Flammable`](/api/Sandbox.Model.CommonData/Flammable): Should this prop explode when destroyed? If so, this is the radius of the damage from it.
- [`Health`](/api/Sandbox.Model.CommonData/Health): If the prop is destructable this is its start health
- [`ImpactDamage`](/api/Sandbox.Model.CommonData/ImpactDamage): The amount of damage this deals to other objects when it collides at high speed. If set to -1, this will be calculated from the mass of the rigidbody.
- [`MinImpactDamageSpeed`](/api/Sandbox.Model.CommonData/MinImpactDamageSpeed): Minimum impact damage speed to break this object.
