# Sandbox.Model.Materials

```csharp
System.Collections.Immutable.ImmutableArray<Material> Materials { get; set; }
```

Retrieves an enumerable collection of all Materials on the meshes.
This is fast, and cached. The order of these items is the same order used in ModelRenderer.Materials etc

Declared in [Sandbox.Model](/api/Sandbox.Model).
Assembly: `Sandbox.Engine`.
