# Sandbox.ModelArchetype

Default model archetypes.
These types are defined in "tools/model_archetypes.txt".

- Kind: enum
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`animated_model`](/api/Sandbox.ModelArchetype/animated_model): Animated model. Typically no physics.
- [`breakable_prop_model`](/api/Sandbox.ModelArchetype/breakable_prop_model): A physics model that can be broken into other physics models.
- [`generic_actor_model`](/api/Sandbox.ModelArchetype/generic_actor_model): A generic actor/NPC model.
- [`jointed_physics_model`](/api/Sandbox.ModelArchetype/jointed_physics_model): A ragdoll type model.
- [`physics_prop_model`](/api/Sandbox.ModelArchetype/physics_prop_model): A generic physics enabled model.
- [`static_prop_model`](/api/Sandbox.ModelArchetype/static_prop_model): A static model. It can still have collisions, but they do not have physics.
