# Sandbox.ModelDeformer.NormalMode

```csharp
NormalModeType NormalMode { get; set; }
```

Accurate follows the local deformation; Smooth softens its shading over a neighbourhood.
Preserve moves vertices without correcting their shading. No mode changes the displacement itself.

Declared in [Sandbox.ModelDeformer](/api/Sandbox.ModelDeformer).
Assembly: `Sandbox.Engine`.
