# Sandbox.ModelEditor.Nodes.ModelBreakPiece

Defines a single breakable prop gib.

- Kind: struct
- Namespace: `Sandbox.ModelEditor.Nodes`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Properties

- [`CollisionTags`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/CollisionTags)
- [`FadeTime`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/FadeTime)
- [`IsClientOnly`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/IsClientOnly)
- [`IsEssential`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/IsEssential)
- [`Model`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/Model)
- [`Offset`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/Offset)
- [`PieceName`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/PieceName)
- [`PlacementAttachment`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/PlacementAttachment)
- [`PlacementBone`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/PlacementBone)
- [`RandomSpawnChance`](/api/Sandbox.ModelEditor.Nodes.ModelBreakPiece/RandomSpawnChance)
