# Sandbox.ModelEditor.Nodes.ModelEye

Defines an eye on a character model.

- Kind: class
- Namespace: `Sandbox.ModelEditor.Nodes`
- Assembly: `Sandbox.Engine`

## Constructors

- [`ModelEye`](/api/Sandbox.ModelEditor.Nodes.ModelEye/.ctor)

## Properties

- [`BoneName`](/api/Sandbox.ModelEditor.Nodes.ModelEye/BoneName)
- [`Radius`](/api/Sandbox.ModelEditor.Nodes.ModelEye/Radius)
- [`Yaw`](/api/Sandbox.ModelEditor.Nodes.ModelEye/Yaw)
