# Sandbox.ModelEditor.Nodes.ModelPropData.ExplosionDamage

```csharp
float ExplosionDamage { get; set; }
```

Amount of damage to do at the center on the explosion. It will falloff over distance.

Declared in [Sandbox.ModelEditor.Nodes.ModelPropData](/api/Sandbox.ModelEditor.Nodes.ModelPropData).
Assembly: `Sandbox.Engine`.
