# Sandbox.ModelHitboxes

Hitboxes from a model

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.Component](/api/Sandbox.Component)
- Modifiers: sealed

## Constructors

- [`ModelHitboxes`](/api/Sandbox.ModelHitboxes/.ctor)

## Properties

- [`Renderer`](/api/Sandbox.ModelHitboxes/Renderer): The target SkinnedModelRenderer that holds the model/skeleton you want to take the hitboxes from.
- [`Target`](/api/Sandbox.ModelHitboxes/Target): The target GameObject to report in trace hits. If this is unset we'll defaault to the gameobject on which this component is.

## Methods

- [`AddHitbox`](/api/Sandbox.ModelHitboxes/AddHitbox)
- [`Rebuild`](/api/Sandbox.ModelHitboxes/Rebuild)
- [`UpdatePositions`](/api/Sandbox.ModelHitboxes/UpdatePositions)
