# Sandbox.ModelPhysics.CopyBonesFrom

```csharp
void CopyBonesFrom(SkinnedModelRenderer source, bool teleport)
```

Copy the bone positions and velocities from a different SkinnedModelRenderer

### Parameters

- `source` (`SkinnedModelRenderer`)
- `teleport` (`bool`)

Declared in [Sandbox.ModelPhysics](/api/Sandbox.ModelPhysics).
Assembly: `Sandbox.Engine`.
