# Sandbox.Mounting.Directory.Mount

```csharp
static System.Threading.Tasks.Task<Sandbox.Mounting.BaseGameMount> Mount(string name)
```

Mount this game if we can. Returns null if it can't be mounted, or the mount object if it can.
If we're already mounted, will just return the mount straight away.

### Parameters

- `name` (`string`)

### Returns

`System.Threading.Tasks.Task<Sandbox.Mounting.BaseGameMount>`

Declared in [Sandbox.Mounting.Directory](/api/Sandbox.Mounting.Directory).
Assembly: `Sandbox.Engine`.
