# Sandbox.Mounting.PrefabBuilder.Scope

```csharp
PrefabBuildScope Scope()
```

Enter a temporary scene scope. GameObjects created inside will become part of this prefab.

### Returns

`PrefabBuildScope`

Declared in [Sandbox.Mounting.PrefabBuilder](/api/Sandbox.Mounting.PrefabBuilder).
Assembly: `Sandbox.Engine`.
