# Sandbox.Mounting.TextureLoader.FromDds

```csharp
static Texture FromDds(System.ReadOnlySpan<byte> bytes)
```

### Parameters

- `bytes` (`System.ReadOnlySpan<byte>`)

### Returns

`Texture`

Declared in [Sandbox.Mounting.TextureLoader](/api/Sandbox.Mounting.TextureLoader).
Assembly: `Sandbox.Engine`.
