# Sandbox.MovieMaker.MoviePlayer.CreateTargets

```csharp
bool CreateTargets { get; set; }
```

If true, creates any missing [Sandbox.GameObject](/api/Sandbox.GameObject)s and [Sandbox.Component](/api/Sandbox.Component)s for the
current movie to target.

Declared in [Sandbox.MovieMaker.MoviePlayer](/api/Sandbox.MovieMaker.MoviePlayer).
Assembly: `Sandbox.Engine`.
