# Sandbox.MovieMaker.Properties.BoneAccessor.HasBone

```csharp
bool HasBone(string name)
```

Helper to see if the renderer's model has a bone with the given `name`.

### Parameters

- `name` (`string`)

### Returns

`bool`

Declared in [Sandbox.MovieMaker.Properties.BoneAccessor](/api/Sandbox.MovieMaker.Properties.BoneAccessor).
Assembly: `Sandbox.Engine`.
