# Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem.ClearBones

```csharp
void ClearBones(SkinnedModelRenderer renderer)
```

Clears all movie-driven bone transformations for the given `renderer`.

### Parameters

- `renderer` (`SkinnedModelRenderer`)

Declared in [Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem](/api/Sandbox.MovieMaker.Properties.MovieBoneAnimatorSystem).
Assembly: `Sandbox.Engine`.
