# Sandbox.NavMeshAgent.GetLookAhead

```csharp
Vector3 GetLookAhead(float distance)
```

Get a point on the current path, distance away from here. This is a simplified path so 
only includes the first few corners.

### Parameters

- `distance` (`float`)

### Returns

`Vector3`

Declared in [Sandbox.NavMeshAgent](/api/Sandbox.NavMeshAgent).
Assembly: `Sandbox.Engine`.
