# Sandbox.Navigation.NavMesh.DeferGeneration

```csharp
bool DeferGeneration { get; set; }
```

Skip tile generation during scene load. Tiles can then be generated on demand
via [Sandbox.Navigation.NavMesh.GenerateTile](/api/Sandbox.Navigation.NavMesh/GenerateTile), [Sandbox.Navigation.NavMesh.RequestTileGeneration](/api/Sandbox.Navigation.NavMesh/RequestTileGeneration), etc.

Declared in [Sandbox.Navigation.NavMesh](/api/Sandbox.Navigation.NavMesh).
Assembly: `Sandbox.Engine`.
