# Sandbox.Network.GameNetworkSystem.BecomeHostAsync

```csharp
System.Threading.Tasks.Task BecomeHostAsync(Connection previousHost, SnapshotMsg snapshot)
```

We're already the host; load the previous host's snapshot.

### Parameters

- `previousHost` (`Connection`)
- `snapshot` (`SnapshotMsg`)

### Returns

`System.Threading.Tasks.Task`

Declared in [Sandbox.Network.GameNetworkSystem](/api/Sandbox.Network.GameNetworkSystem).
Assembly: `Sandbox.Engine`.
