# Sandbox.Network.GameNetworkSystem.Push

```csharp
System.IDisposable Push()
```

Allows to push some kind of scope when reading network messages. This is useful if you
need to adjust Time.Now etc.

### Returns

`System.IDisposable`

Declared in [Sandbox.Network.GameNetworkSystem](/api/Sandbox.Network.GameNetworkSystem).
Assembly: `Sandbox.Engine`.
