# Sandbox.Network.GameNetworkSystem.TryConnectSteamId

```csharp
static System.Threading.Tasks.Task<bool> TryConnectSteamId(ulong steamId)
```

> **Obsolete.** Moved to Networking.Connect

### Parameters

- `steamId` (`ulong`)

### Returns

`System.Threading.Tasks.Task<bool>`

Declared in [Sandbox.Network.GameNetworkSystem](/api/Sandbox.Network.GameNetworkSystem).
Assembly: `Sandbox.Engine`.
