# Sandbox.Network.LobbyConfig.Password

```csharp
string Password { get; set; }
```

Players need this password to join, unless someone in the game invited them. If this isn't
set, the host's `sv_password` is used.

Declared in [Sandbox.Network.LobbyConfig](/api/Sandbox.Network.LobbyConfig).
Assembly: `Sandbox.Engine`.
