# Sandbox.Network.LobbyInformation

- Kind: struct
- Namespace: `Sandbox.Network`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Data`](/api/Sandbox.Network.LobbyInformation/Data)
- [`Game`](/api/Sandbox.Network.LobbyInformation/Game)
- [`LobbyId`](/api/Sandbox.Network.LobbyInformation/LobbyId)
- [`Map`](/api/Sandbox.Network.LobbyInformation/Map)
- [`MaxMembers`](/api/Sandbox.Network.LobbyInformation/MaxMembers)
- [`Members`](/api/Sandbox.Network.LobbyInformation/Members)
- [`Name`](/api/Sandbox.Network.LobbyInformation/Name)
- [`OwnerId`](/api/Sandbox.Network.LobbyInformation/OwnerId)
- [`Ping`](/api/Sandbox.Network.LobbyInformation/Ping): Ping in milliseconds. Only available for dedicated servers, -1 if unknown.

## Properties

- [`IsFull`](/api/Sandbox.Network.LobbyInformation/IsFull): True if this lobby is full (Members >= MaxMembers).
- [`IsHidden`](/api/Sandbox.Network.LobbyInformation/IsHidden): True if this lobby should be hidden from server lists.

## Methods

- [`Get`](/api/Sandbox.Network.LobbyInformation/Get)
