# Sandbox.Network.SnapshotMsg

- Kind: struct
- Namespace: `Sandbox.Network`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Properties

- [`BlobData`](/api/Sandbox.Network.SnapshotMsg/BlobData)
- [`GameObjectSystems`](/api/Sandbox.Network.SnapshotMsg/GameObjectSystems)
- [`NetworkObjects`](/api/Sandbox.Network.SnapshotMsg/NetworkObjects)
- [`SceneData`](/api/Sandbox.Network.SnapshotMsg/SceneData)
- [`Time`](/api/Sandbox.Network.SnapshotMsg/Time)
