# Sandbox.NetworkMode.Object

```csharp
static NetworkMode Object
```

Network this [Sandbox.GameObject](/api/Sandbox.GameObject) as a single network object. Objects networked in this
way can have an owner, and synchronized properties with [Sandbox.SyncAttribute](/api/Sandbox.SyncAttribute).

Declared in [Sandbox.NetworkMode](/api/Sandbox.NetworkMode).
Assembly: `Sandbox.Engine`.
