# Sandbox.Painter.Mask.Deconstruct

```csharp
void Deconstruct(out Texture Texture, out Rect Rect, out MaskMode Mode, out BackgroundRepeat Repeat, out float Rotation, out FilterMode Sampling)
```

### Parameters

- `out Texture` (`Texture`)
- `out Rect` (`Rect`)
- `out Mode` (`MaskMode`)
- `out Repeat` (`BackgroundRepeat`)
- `out Rotation` (`float`)
- `out Sampling` (`FilterMode`)

Declared in [Sandbox.Painter.Mask](/api/Sandbox.Painter.Mask).
Assembly: `Sandbox.Engine`.
