# Sandbox.Painter.Sprite

```csharp
void Sprite(SpriteInstance sprite, Rect rect, System.Nullable<Color> tint = null, FilterMode filter = 20)
```

### Parameters

- `sprite` (`SpriteInstance`)
- `rect` (`Rect`)
- `tint` (`System.Nullable<Color>`), default `null`
- `filter` (`FilterMode`), default `20`

Declared in [Sandbox.Painter](/api/Sandbox.Painter).
Assembly: `Sandbox.Engine`.
