# Sandbox.ParticleLightRenderer

Adds lighting to particles in your effect.

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.ParticleController](/api/Sandbox.ParticleController)
- Modifiers: sealed

## Constructors

- [`ParticleLightRenderer`](/api/Sandbox.ParticleLightRenderer/.ctor)

## Properties

- [`Attenuation`](/api/Sandbox.ParticleLightRenderer/Attenuation)
- [`Brightness`](/api/Sandbox.ParticleLightRenderer/Brightness)
- [`CastShadows`](/api/Sandbox.ParticleLightRenderer/CastShadows)
- [`LightColor`](/api/Sandbox.ParticleLightRenderer/LightColor)
- [`MaximumLights`](/api/Sandbox.ParticleLightRenderer/MaximumLights)
- [`Ratio`](/api/Sandbox.ParticleLightRenderer/Ratio): If 1, then every particle will get a light. If 0, no particles will get a light. If 0.5, half will get a particle.
- [`Scale`](/api/Sandbox.ParticleLightRenderer/Scale)
- [`UseParticleColor`](/api/Sandbox.ParticleLightRenderer/UseParticleColor)
