# Sandbox.ParticleModelRenderer.Target

```csharp
SkinnedModelRenderer Target { get; set; }
```

When set, particles with local space enabled will follow this skinned model's bones.
Falls back to a [Sandbox.SkinnedModelRenderer](/api/Sandbox.SkinnedModelRenderer) on this object or its parents when unset.

Declared in [Sandbox.ParticleModelRenderer](/api/Sandbox.ParticleModelRenderer).
Assembly: `Sandbox.Engine`.
