# Sandbox.ParticleSpriteRenderer.FogStrength

```csharp
float FogStrength { get; set; }
```

The strength of the fog effect applied to the sprite. This determines how much the sprite blends with any fog in the scene.

Declared in [Sandbox.ParticleSpriteRenderer](/api/Sandbox.ParticleSpriteRenderer).
Assembly: `Sandbox.Engine`.
