# Sandbox.ParticleSpriteRenderer.IsAnimated

```csharp
bool IsAnimated { get; set; }
```

Whether or not the sprite is animated. This is true if the sprite has more than one animation or if the current animation has more than one frame.

Declared in [Sandbox.ParticleSpriteRenderer](/api/Sandbox.ParticleSpriteRenderer).
Assembly: `Sandbox.Engine`.
