# Sandbox.ParticleSpriteRenderer.SetAnimation

## Overload 1

```csharp
void SetAnimation(int index)
```

Set the animation by index (the first animation is index 0).

### Parameters

- `index` (`int`)

## Overload 2

```csharp
void SetAnimation(string name)
```

Set the animation by name.

### Parameters

- `name` (`string`)

Declared in [Sandbox.ParticleSpriteRenderer](/api/Sandbox.ParticleSpriteRenderer).
Assembly: `Sandbox.Engine`.
