# Sandbox.PartyRoom.OwnerJoinState

Used by party members to know when to preload the game package, and when to connect to the party leader's server.

- Kind: enum
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Loading`](/api/Sandbox.PartyRoom.OwnerJoinState/Loading)
- [`None`](/api/Sandbox.PartyRoom.OwnerJoinState/None)
- [`Ready`](/api/Sandbox.PartyRoom.OwnerJoinState/Ready)
