# Sandbox.PartyRoom.IsMemberReady

```csharp
bool IsMemberReady(Friend member)
```

Whether this member is ready for the current game setup. The leader starts the game instead.

### Parameters

- `member` (`Friend`)

### Returns

`bool`

Declared in [Sandbox.PartyRoom](/api/Sandbox.PartyRoom).
Assembly: `Sandbox.Engine`.
