# Sandbox.PhysicsBody.ApplyImpulse

```csharp
void ApplyImpulse(Vector3 impulse)
```

Applies instant linear impulse (i.e. a bullet impact) to this body at its center of mass.
For continuous force (i.e. a moving car), use [Sandbox.PhysicsBody.ApplyForce](/api/Sandbox.PhysicsBody/ApplyForce)

### Parameters

- `impulse` (`Vector3`)

Declared in [Sandbox.PhysicsBody](/api/Sandbox.PhysicsBody).
Assembly: `Sandbox.Engine`.
