# Sandbox.PhysicsBody.Move

```csharp
void Move(Transform tx, float delta)
```

Move to a new position. Unlike Transform, if you have `UseController` enabled, this will sweep the shadow
to the new position, rather than teleporting there.

### Parameters

- `tx` (`Transform`)
- `delta` (`float`)

Declared in [Sandbox.PhysicsBody](/api/Sandbox.PhysicsBody).
Assembly: `Sandbox.Engine`.
