# Sandbox.PhysicsBodyBuilder.AddHull

```csharp
PhysicsBodyBuilder AddHull(System.Span<Vector3> points, System.Nullable<Transform> transform = null, System.Nullable<HullSimplify> simplify = null)
```

### Parameters

- `points` (`System.Span<Vector3>`)
- `transform` (`System.Nullable<Transform>`), default `null`
- `simplify` (`System.Nullable<HullSimplify>`), default `null`

### Returns

`PhysicsBodyBuilder`

Declared in [Sandbox.PhysicsBodyBuilder](/api/Sandbox.PhysicsBodyBuilder).
Assembly: `Sandbox.Engine`.
