# Sandbox.PhysicsGroupDescription.BodyPart.MeshPart.GetIndices

```csharp
int[] GetIndices()
```

Get all triangle indices in this mesh. Every 3 consecutive values form a triangle.

### Returns

`int[]`

Declared in [Sandbox.PhysicsGroupDescription.BodyPart.MeshPart](/api/Sandbox.PhysicsGroupDescription.BodyPart.MeshPart).
Assembly: `Sandbox.Engine`.
