# Sandbox.PhysicsGroupDescription.BodyPart.MeshPart.GetTriangles

```csharp
IEnumerable<Triangle> GetTriangles()
```

For debug rendering

### Returns

`IEnumerable<Triangle>`

Declared in [Sandbox.PhysicsGroupDescription.BodyPart.MeshPart](/api/Sandbox.PhysicsGroupDescription.BodyPart.MeshPart).
Assembly: `Sandbox.Engine`.
