# Sandbox.PhysicsShape.Triangulate

```csharp
void Triangulate(out Vector3[] positions, out uint[] indices)
```

Triangulate this shape.

### Parameters

- `out positions` (`Vector3[]`)
- `out indices` (`uint[]`)

Declared in [Sandbox.PhysicsShape](/api/Sandbox.PhysicsShape).
Assembly: `Sandbox.Engine`.
