# Sandbox.PhysicsShape.UpdateHull

```csharp
void UpdateHull(Vector3 position, Rotation rotation, System.Span<Vector3> points)
```

### Parameters

- `position` (`Vector3`)
- `rotation` (`Rotation`)
- `points` (`System.Span<Vector3>`)

Declared in [Sandbox.PhysicsShape](/api/Sandbox.PhysicsShape).
Assembly: `Sandbox.Engine`.
