# Sandbox.PhysicsWorld.DebugDraw

```csharp
void DebugDraw()
```

Draws the physics debug overlays enabled via the physics_debug_draw convars,
updating the SceneObjects in the [Sandbox.PhysicsWorld.DebugSceneWorld](/api/Sandbox.PhysicsWorld/DebugSceneWorld). Call once per tick or frame.

Declared in [Sandbox.PhysicsWorld](/api/Sandbox.PhysicsWorld).
Assembly: `Sandbox.Engine`.
