# Sandbox.PhysicsWorld.FindInPhysics

## Overload 1

```csharp
IEnumerable<GameObject> FindInPhysics(Sphere sphere)
```

Find game objects overlapping a sphere.

### Parameters

- `sphere` (`Sphere`)

### Returns

`IEnumerable<GameObject>`

## Overload 2

```csharp
IEnumerable<GameObject> FindInPhysics(BBox box)
```

Find game objects overlapping a box.

### Parameters

- `box` (`BBox`)

### Returns

`IEnumerable<GameObject>`

## Overload 3

```csharp
IEnumerable<GameObject> FindInPhysics(Frustum frustum)
```

Find game objects inside a frustum.

### Parameters

- `frustum` (`Frustum`)

### Returns

`IEnumerable<GameObject>`

Declared in [Sandbox.PhysicsWorld](/api/Sandbox.PhysicsWorld).
Assembly: `Sandbox.Engine`.
