# Sandbox.PlayerController.CreateRagdoll

```csharp
GameObject CreateRagdoll(string name = Ragdoll)
```

Create a ragdoll gameobject version of our render body.

### Parameters

- `name` (`string`), default `Ragdoll`

### Returns

`GameObject`

Declared in [Sandbox.PlayerController](/api/Sandbox.PlayerController).
Assembly: `Sandbox.Engine`.
