# Sandbox.PolygonMesh.ComputeFaceTextureCoordinatesFromParameters

## Overload 1

```csharp
void ComputeFaceTextureCoordinatesFromParameters()
```

## Overload 2

```csharp
void ComputeFaceTextureCoordinatesFromParameters(Transform transform)
```

### Parameters

- `transform` (`Transform`)

## Overload 3

```csharp
void ComputeFaceTextureCoordinatesFromParameters(IEnumerable<FaceHandle> faces)
```

### Parameters

- `faces` (`IEnumerable<FaceHandle>`)

## Overload 4

```csharp
void ComputeFaceTextureCoordinatesFromParameters(IEnumerable<FaceHandle> faces, Transform transform, IReadOnlyList<Vector2> textureSizes, float defaultScale)
```

### Parameters

- `faces` (`IEnumerable<FaceHandle>`)
- `transform` (`Transform`)
- `textureSizes` (`IReadOnlyList<Vector2>`)
- `defaultScale` (`float`)

Declared in [Sandbox.PolygonMesh](/api/Sandbox.PolygonMesh).
Assembly: `Sandbox.Engine`.
