# Sandbox.PolygonMesh.GetVisibleVertexPositions

```csharp
IEnumerable<Vector3> GetVisibleVertexPositions()
```

Get the positions of all vertices still used by a face that isn't hidden

### Returns

`IEnumerable<Vector3>`

Declared in [Sandbox.PolygonMesh](/api/Sandbox.PolygonMesh).
Assembly: `Sandbox.Engine`.
