# Sandbox.PolygonMesh.TextureWrapFromFace

```csharp
bool TextureWrapFromFace(FaceHandle hSourceFace, FaceHandle hDestFace)
```

Continue the texture mapping of an adjacent source face onto a destination face across
their shared edge, keeping the texture continuous over the edge. Returns false if the
faces don't share an edge or the source parameters are unusable.

### Parameters

- `hSourceFace` (`FaceHandle`)
- `hDestFace` (`FaceHandle`)

### Returns

`bool`

Declared in [Sandbox.PolygonMesh](/api/Sandbox.PolygonMesh).
Assembly: `Sandbox.Engine`.
