# Sandbox.RayTracingAccelerationStructure.Create

```csharp
static RayTracingAccelerationStructure Create(object geometryData)
```

Create a ray tracing acceleration structure from scene geometry.

### Parameters

- `geometryData` (`object`): The geometry data to build the acceleration structure from.

### Returns

`RayTracingAccelerationStructure`: A new acceleration structure, or null if creation failed.

Declared in [Sandbox.RayTracingAccelerationStructure](/api/Sandbox.RayTracingAccelerationStructure).
Assembly: `Sandbox.Engine`.
