# Sandbox.RealTime

Access to time.

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.System`
- Modifiers: static, abstract, sealed

## Properties

- [`Delta`](/api/Sandbox.RealTime/Delta): The time delta (in seconds) between the last frame and the current (for all intents and purposes)
- [`GlobalNow`](/api/Sandbox.RealTime/GlobalNow): The number of a seconds since a set point in time. This value should match between servers and clients. If they have their timezone set correctly.
- [`Now`](/api/Sandbox.RealTime/Now): The time since the game startup, in seconds.
- [`NowDouble`](/api/Sandbox.RealTime/NowDouble): The time since the game startup as a double, in seconds.
- [`SmoothDelta`](/api/Sandbox.RealTime/SmoothDelta): Like Delta but smoothed to avoid large disparities between deltas
